
Field-Tested (FT) on the FAMAS | Bad Trip is the wear where the acid collage is still whole on the flat surfaces while the edges have already gone murky. In this wear the float runs from 0.15 to 0.38. It is a Covert skin from the Fever Case and its collection of the same name.
What the FAMAS | Bad Trip looks like in Field-Tested
Yellow, pink, turquoise, purple and lime are all thrown in together and cover almost the whole surface, leaving next to no dark areas on the rifle. The artwork runs unbroken over the receiver, the carry handle and the stock. Creatures with gaping mouths are gathered toward the stock, while near the handguard they give way to abstract blotches and splatter. Up close you can pick out individual eyes, teeth and tongues, and a large green face sits on the stock.
The wear goes straight for the brightness. On the edges of the receiver and the carry handle the colors fade. The busy collage blurs there into a dingy smear, so individual creatures can no longer be read. The flat sides and the stock hold up whole, which is why FT keeps the main details of the artwork. Toward 0.38 there are noticeably more murky patches.
Where the FAMAS | Bad Trip came from
The finish is by HEWOK and came to the game through the Steam Workshop. The Fever Collection opened in the game on March 31, 2025. In the note for that update Valve called the case a new arrival in the Armory. It listed 17 finishes by Workshop authors, with the Shattered Web knives in Chroma finishes as the rare special items. Valve's catalog records the finish under number 1184.
What to check before buying
On the FAMAS | Bad Trip it is worth comparing the following:
- the float: at 0.15 the receiver edges are still colorful, and at 0.38 they are already a gray-brown;
- what the previous owner left on the FAMAS | Bad Trip, meaning stickers and an applied name;
- the state of the carry handle, since that ridge fades before the side panels do.
The artwork is printed identically across the whole run. This wear has room for both 0.15 and 0.38, and those listings look different from each other.
What the FAMAS | Bad Trip costs in Field-Tested
Against the neighboring wears, the ratios are these:
- Factory New costs almost twice as much;
- Minimal Wear costs about a tenth more;
- Well-Worn costs about a tenth less;
- Battle-Scarred costs about a tenth less.
The four lower wears fit into a narrow corridor: from the dearest to the cheapest there is about a fifth of the price. The whole premium is packed into Factory New, where the brightness is untouched on every edge.
There are three Covert FAMAS in the game, and in Field-Tested this finish is the second most expensive. The FAMAS | Roll Cage costs two and a half times as much, and the FAMAS | Commemoration costs about a third less.
Getting the FAMAS | Bad Trip
The main route is the Fever Case, and no other case holds this finish. A trade-up works too: ten skins one rank down, all from the one collection. The set has two Covert skins, so the outcome is a coin flip.
StatTrak and Souvenir
Stickers and craft on the FAMAS | Bad Trip
The FAMAS | Bad Trip has a StatTrak version. No Souvenir packages were ever made for this finish, because packages only ever covered tournament map collections. A souvenir copy can still be built by hand. The Souvenir-O-Matic puts gold tournament stickers and a player autograph on a normal skin from the inventory. That is why the odd souvenir copy turns up where no package was ever made.
The background fights every sticker here, because the body carries more bright color than the sticker does. Only black and white logos win out, and colored ones lose their outline. Free room for a craft is left on the magazine and the lower part of the handguard, where the artwork dissolves into blotches. Where the edges are rubbed, a sticker loses part of its picture along with the paint.
Who this wear suits
Field-Tested on the FAMAS | Bad Trip makes sense for these jobs:
- you want the most eye-catching Covert FAMAS for CS2 without paying double for Factory New (FN);
- picking by float matters: within 0.15 to 0.38 the listings differ to the eye;
- the rifle goes into matches in CS2 rather than onto a shelf.
If what you want is acid brightness without murk on the edges, saving one step is not worth it. The lower wears are barely cheaper, and the fading on them is already visible.























































