
The MP7 | Amberline in Field-Tested (FT) is an inexpensive way into The Dead Hand Collection, with a glossy but simple paint job. Its float falls between 0.15 and 0.38. It is a Restricted skin; the SMG drops from the Sealed Dead Hand Terminal. The finish has no scene: the whole effect rests on the amber gloss and the white diagonal stripes.
What the MP7 | Amberline looks like in Field-Tested
The body runs from amber-orange to golden brown, with darker orange panels and a strong gloss. White and light gray stripes cut diagonally across the stock, the magazine, the rear of the receiver and the front end. The grip, the trigger and the bolt are left bare dark gray, the barrel is dark metal, and the charging handle is golden.
Among the small details, triangular marks and a pair of rectangular inserts can be made out on the front of the receiver. There are no inscriptions or logos on the body.
An almost single-color glossy fill shows every nick. In Field-Tested the first parts to lighten are the upper edges of the receiver, the rail, the spine of the magazine and the corners of the stock. The narrow white stripes break at the edges in those same places. The wide flat side of the receiver holds the amber color longest.
Where the MP7 | Amberline came from
The author is a Steam Workshop artist who goes by SerQ. The submission was titled "RUNWAY : MP7 : Amberline". SerQ explained the name of the series outright: he took Counter-Strike 2's signature graphics as the basis, the diagonal "marking" stripes from the main menu. The author then developed that device into a full weapon finish.
According to SerQ, he laid the stripes out to follow the shapes of the parts, so that the rhythm of the lines matched the surfaces. He also added inserts of the black material used on expensive equipment. The collection's release date is March 11, 2026.
In its update notes Valve listed the contents: seventeen finishes by community authors and twenty-two new pairs of gloves as rare special items. The terminal with the collection's items is handed out as a weekly drop. The finish's number in Valve's catalog is 1436.
What to check before buying
Before paying for the MP7 | Amberline, it is worth checking:
- the float, which shows how far the white stripes and the receiver edges have grayed;
- the corners of the stock and the spine of the magazine, where on gloss a nick shows at once;
- stickers from a previous owner and any rename of the MP7 | Amberline.
There is no pattern variance on the MP7 | Amberline: the stripes and marks fall the same way on every listing.
In this wear the MP7 | Amberline spans a long stretch, 0.15 to 0.38, so it is worth comparing several listings.
What the MP7 | Amberline costs in Field-Tested
The neighboring wears give a reference point:
- Factory New is priced at roughly four and a half times as much;
- Minimal Wear costs about twice as much;
- Well-Worn is cheaper by only a tenth;
- Battle-Scarred is cheaper by about half again.
Downward the saving is almost symbolic, while the white stripes are already graying. Upward the gap is sharp: on a clean paint job, white really is white.
Seven Restricted MP7 skins have a price in this wear, and the MP7 | Amberline is second from the bottom of them. Only MP7 | Just Smile is cheaper. Two more skins sit right beside it. One costs twice as much, another three times as much, and the one at the top of the rank costs more than all of them.
Getting the MP7 | Amberline
The first route is the Dead Hand terminal; no other set has this finish. The second route is the trade-up contract. You can build the MP7 | Amberline instead of buying it: ten skins one rank lower from this set go in.
StatTrak and Souvenir
Stickers and craft on the MP7 | Amberline
The MP7 | Amberline has a StatTrak version. No Souvenir packages were released for this finish, since those were made only for tournament map collections. But you can assemble a Souvenir copy yourself: the Souvenir-O-Matic puts gold tournament stickers and a player autograph on an ordinary skin from the inventory. That is why a few Souvenir copies turn up from time to time even where there never were any packages.
The amber-and-white base is high in contrast, and small stickers get lost on it. Large single-color ones read better: black and blue give the right contrast, while yellow ones merge into the orange. The stock and the lower part of the receiver are free, and the diagonal stripes on the magazine are best not broken up with a sticker.
Who this wear suits
Field-Tested is worth buying on the MP7 | Amberline in these cases:
- you need an inexpensive slot for a force-buy in CS2;
- you are assembling a set in orange and white for CS2;
- you need cheap inputs for a Classified-rank contract.
The gloss does not forgive wear: toward the top of the band the white inserts look gray. A clean look holds up to roughly 0.25.

























































