
This is the R8 Revolver | Fade in Field-Tested (FT), and the color transition from gold to purple still reads along the whole length of the weapon. The float values here span 0.15 to 0.38. The skin is Covert rank, and the finish comes from the Revolver Case.
What the R8 Revolver | Fade looks like in Field-Tested
The barrel and the front of the frame are golden yellow. Toward the cylinder they turn orange and crimson, then purple, and on the cylinder itself the purple is at full strength. The gradient runs along the weapon from muzzle to cylinder, taking in the rail, the frame and the trigger guard. The grip stays gray, as it left the factory. The blends are smooth, with no hard lines: the finish has no separate artwork on top of the color.
In Field-Tested, wear settles on the edges of the frame and on the rail. Gold and crimson turn gray there, but the order of the colors does not shift, and the gradient is recognizable even at the top of the wear. The gray grip hides wear, so up close FT differs from Minimal Wear along the top of the frame.
Where the R8 Revolver | Fade came from
The R8 Revolver | Fade came out of Valve, not the Steam Workshop. The catalog lists it under number 522. Valve describes the finish plainly: translucent paints sprayed on with an airbrush over a chrome base, blending into one another. The Revolver Case Collection is dated December 11, 2015. The revolver itself had only just been added to CS:GO, and the collection was built around the new model.
What to check before buying
When choosing an R8 Revolver | Fade, people look at the following:
- Between 0.15 and 0.38 sits a difference that is worth comparing several listings for;
- how the transition sits: the pattern index decides where gold gives way to crimson;
- whether the R8 Revolver | Fade carries stickers and an applied name tag.
The airbrushing over anodizing lies differently on every copy, and the variance here is confirmed. Two listings with the same float do not look the same, so the preview is read alongside the number.
What the R8 Revolver | Fade costs in Field-Tested
Wear barely moves the price of this finish. Factory New costs about a sixth more, and Minimal Wear is level with FT: the difference between them is under three percent.
The float scale breaks off at 0.40, so this revolver has no Battle-Scarred at all, and Well-Worn gets only a narrow tail from 0.38 to 0.40. Field-Tested takes up more than half of the finish's whole scale.
This revolver has just one Covert finish, so the R8 Revolver | Fade has no place in the rank: there is nothing to compare it with.
Getting the R8 Revolver | Fade
The R8 Revolver | Fade drops from the Revolver Case. No other case holds this finish.
A trade-up takes ten skins of the rank below from the same collection. The collection has two Covert finishes, so the chance of pulling the one you want is one in two. The R8 Revolver | Fade can also go in as an input. Five Covert skins from one collection give a random Extraordinary item, and the Revolver Case yields five knife models.
StatTrak and Souvenir
Stickers and craft on the R8 Revolver | Fade
A StatTrak version of the R8 Revolver | Fade exists. No Souvenir packages were released for this finish: they were made only for the tournament map collections. But you can build a Souvenir copy yourself — the Souvenir-O-Matic puts gold tournament stickers and a player autograph on an ordinary skin from your inventory. That is why the odd Souvenir copy turns up now and then even where no packages ever existed.
On this revolver, the side of the frame under the cylinder and the pad behind the trigger guard are the places that take a sticker. The gradient breaks under a sticker: it runs as one unbroken band, and a spot on top tears the transition. Warm colors sit on the gold half almost unnoticed, while cool ones are better placed closer to the cylinder, where the base is purple.
Who this wear suits
Field-Tested is the right wear for the R8 Revolver | Fade when:
- the gap to Factory New does not justify the extra cost;
- you want to pick how the transition sits, not just the float number;
- the revolver goes into CS2 matches, where the gray grip is in frame anyway.
For a CS2 showcase the frame is cleaner closer to 0.15; at 0.38 the gray along the edges shows even in the preview.












































