The nickname s1mple is used by one of the best CS2 players in the world, who is a member of the famous NAVI team. Its settings in a shooter are considered by many to be reference ones. If you want to take advantage of the S1mple configuration, you can easily do so using certain console commands.
Sight – one of the most important parameters in CS2. By changing its settings, you can make the game easier, as well as improve your own accuracy. Do you want to know what scope S1mple (Simple) has in KS 2? Then read this article carefully!
What is a sight in CS2
Sight – an element in a shooter that helps players accurately aim at the target and make the most accurate shots. In CS 2, sights are dynamic, static and hybrid.
The dynamic type adapts to changes that occur, as well as the actions and movements of the player, that is, it reacts to the changing situation along with him. In accordance with current conditions, such sights are compressed or, on the contrary, become wider.
The static sight, no matter what happens, does not change, remains in its original state.
The hybrid sight combines the characteristics of the first two types.
According to statistics, most often CS2 players prefer the static sight, since it is more convenient for conditions of constant movement.
In the settings, players can enter the necessary parameters with which they will select the best sight for themselves. The following settings are set in the menu:
Style. At this point, the user selects one of the types of sights described above: dynamic, static or hybrid.
Dot in the center. There are 2 possible options – "on" or "off".
The length of the lines that form the sight. This parameter is set manually.
The thickness of the lines forming the sight.
Gap – the space between lines that intersect each other. This value is also set in manual mode.
Contour. The stroke can be removed or set to a certain thickness if you have activated the outline option.
RGB color. You can choose red, blue and green colors with a certain saturation. You can also set the value “0” everywhere. - then the color will be black.
Setting the sight can be done in several ways:
Through settings in the game menu.
By entering commands into the developer console.
Inserting the generated sight code.
Loading the corresponding map.
To enter parameters through the settings, you need to enter the game menu by selecting “Settings”. Here you select the “Game” options. and "Sight". In the menu you can set all the parameters that you need for a good game.

To enter sight parameters through the developer console, you need to enter all the commands in sequential order into the console command line. In the console, you select a number of options. First of all, this is the type of sight:
cl_crosshairstyle 2 – classic;
cl_crosshairstyle 4 – static standard;
cl_crosshairstyle 5 – dynamic standard.
Also in the developer console, select the desired sight parameters:

The player also chooses the color of the crosshair:
Another option for entering settings – using a sight code, which is a combination of letters and numbers generated by some CS2 player. You can get such a code by importing it into the sight settings menu and copying it.
The last option for setting up a sight in CS2 – using the crashz’ map Crosshair Generator v4. With its help, you can select the necessary parameters and visualize them to get a visual representation. The map allows you to immediately see how a certain type of sight will look in the game. You can also use it to shoot bots using sights with different parameters.

After you enter the required sight parameters in any way convenient for you, you can select the optimal sight.
Configuring Simple's sight in CS2
S1mple uses the following parameters for the sight in the game: src="https://lis-skins.com/blogfiles/W6YXWvvWnk1Tx5iKHe1yaAAqcr2aWdYdkAV8Gw8I.png" class="fr-fic fr-dii" style="width: 800px;">
In some cases, this player uses a variation of the sight in the form of a dot.
In order to use the settings of the Simple sight, turn on the console. After this, you need to sequentially enter the proposed commands here and confirm the action by pressing the Enter button. These commands are:
cl_crosshairalpha 255;
cl_crosshaircolor 5;
cl_crosshairdot 1;
cl_crosshairgap -2;
cl_crosshairsize 1;
cl_crosshairstyle 5;
cl_crosshairusealpha 1;
cl_crosshairthickness 0;
cl_crosshair_drawoutline 0;
cl_crosshair_sniper_width 1;
cl_crosshaircolor_r 0;
cl_crosshaircolor_g 255;
cl_crosshaircolor_b 170.
Did it? Congratulations, you now have a sight just like Simple!
These are proven settings, but do not think that after installing them you will immediately become the king of the game. You will also need good experience and skills. After entering the sight settings, try to get used to it. To do this, it is recommended to use a special map or play with bots. At the “getting used to” stage for the new sight, you can adjust some settings items in order to use S1mple's sight with maximum benefit for yourself.
Other settings from Simple
If you like S1mple's playing style, its other settings may suit you. One of the parameters – gaming mouse sensitivity. This player is using a Logitech G Pro X Superlight mouse. This accessory has the following settings that affect sensitivity:
In general, these are typical settings for a mouse. Again, they are individual, and each player selects them in accordance with his preferences.
Simple also uses certain graphics settings. For this player they are quite simple. For a monitor, these parameters have the following meanings:
resolution – 1280x960;
aspect ratio – 4:3, stretched screen;
number of hertz – 240.
Specific graphics parameters:
monitor brightness – 125%
effects, textures – low;
energy saving – off;
screen mode – full screen;
anti-aliasing – 8xMSAA;
global shadow quality – very low;
improved contrast – disabled;
shaders – low.
Simple’s video settings are quite minimalistic. All parameters are aimed at obtaining the maximum possible number of frames per second. This top player uses the following parameters:
Boost Players Contrast – disabled;
particle, model and texture detail – low;
global quality of shadows – high;
ambient shading – average;
FidelityFX Super Resolution – disabled.
We repeat: each player selects all settings individually, for himself. You shouldn’t blindly copy someone else’s settings: they may well not suit you, even if they are used by a top CS2 player.
Recommendations for choosing the best sight
Settings of the best CS2 players – it's tempting, but it's not necessary that they'll come to you. We advise you to pay attention to some recommendations when choosing a crosshair in a shooter.
When choosing the visibility of the sight, focus on the game background. Your scope should be clearly visible in both light and dark areas. If you do everything correctly, it will be much easier for you to track your opponents in the game. Most players, as statistics show, prefer green.
When it comes to dynamics, try to stick to the static option. By widening your aim while walking, you will waste precious extra seconds narrowing your aim when colliding with an enemy. The enemy uses this lost time to open fire. This is why professional players prefer the static option. By the way, as you can see, the Simple sight is also static.
When adjusting the thickness and outline, do not make thick crosshairs, because they reduce the accuracy of shooting at long distances. It is recommended to choose medium values: thin values are also not suitable, since they will be difficult to see, especially on small monitors.
When adjusting transparency, opt for the standard value. You should not install a sight that is too transparent, because it will be very difficult to see in dynamics.
Choosing a size – individual question. Here you need to adhere to the principle of the golden mean: the sight should not attract too much attention and at the same time it is important to ensure its sufficient visibility against any background.
An ideal and universal sight does not exist. Each player selects it for himself by trial and error. To try out different options, you should use a special test card from the workshop.